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<channel><title><![CDATA[   - Home]]></title><link><![CDATA[http://qe.weebly.com/index.html]]></link><description><![CDATA[Home]]></description><pubDate>Mon, 25 May 2009 01:11:21 +0700</pubDate><generator>Weebly</generator><item><title><![CDATA[Terrible News]]></title><link><![CDATA[http://qe.weebly.com/1/post/2009/02/terrible-news.html]]></link><comments><![CDATA[http://qe.weebly.com/1/post/2009/02/terrible-news.html#comments]]></comments><pubDate>Fri, 06 Feb 2009 07:53:02 +0700</pubDate><category><![CDATA[Uncategorized]]></category><guid isPermaLink="false">http://qe.weebly.com/1/post/2009/02/terrible-news.html</guid><description><![CDATA[Nah, just kidding! We all apologize for not serving everyone with regular updates, things have been pretty tight for everyone. But we're not here to explain why we didn't update the blog for such a long period of ti [...] ]]></description><content:encoded><![CDATA[<span  style=" float: right; z-index: 10; "><a><img src="/uploads/2/4/7/7/247785/5338726.png?248x248" style="margin-top: 5px; margin-bottom: 10px; margin-left: 10px; margin-right: 0px; border: 1px solid black; z-index: 10;" /></a></span><p  style=" text-align: left; display: block; ">Nah, just kidding! We all apologize for not serving everyone with regular updates, things have been pretty tight for everyone. But we're not here to explain why we didn't update the blog for such a long period of time, but to update you instead. <br /><br />First of all, the project <span style="font-weight: bold;">isn't dead</span> and some things have changed.</p><hr  style=" visibility: hidden; width: 100%; clear: both; "></hr><p  style=" text-align: left; "><span style="font-weight: bold;">Redesigning the Engine<br /></span>We've decided to redesign the engine so it can load games from plain text files, making them highly portable. If we ever wanted to port a game, we would just port the engine without touching the actual game code.<br /><br /> <span style="font-weight: bold;">Introduction of the Editor</span><br /> This editor will allow everyone to modify or create their own RPGs right on their desktops. Since the editor will run on Mac OS X, Windows and Linux, we will be forced to also port the engine to these platforms; you can enjoy the games right on your desktop too.<br /> <br /><span style=""><span style="font-weight: bold;">Conclusion</span></span><br />If the project would had died, there would be a real "Terrible News" blog post. Well that's all for now, hopefully we wont disappear like we previously did.<br /></p><div ><div style="text-align: left;"><a href='/uploads/2/4/7/7/247785/6555269_orig.png?421x237' rel='lightbox'><img src="/uploads/2/4/7/7/247785/6555269.png?421x237" style="margin-top: 0; margin-bottom: 10px; margin-left: 0; margin-right: 0; border: 1px solid black;" /></a></div></div><p  style=" text-align: left; "><span style="font-style: italic;">Please bookmark us and/or subscribe to our RSS feed.</span><br /></p>]]></content:encoded></item><item><title><![CDATA[Character Profiles]]></title><link><![CDATA[http://qe.weebly.com/1/post/2008/07/character-profiles.html]]></link><comments><![CDATA[http://qe.weebly.com/1/post/2008/07/character-profiles.html#comments]]></comments><pubDate>Thu, 24 Jul 2008 12:09:45 +0700</pubDate><category><![CDATA[Uncategorized]]></category><guid isPermaLink="false">http://qe.weebly.com/1/post/2008/07/character-profiles.html</guid><description><![CDATA[It's been a while since a blog post here! Bet you were already missing us? Maybe you weren't... oh well! Anyways I posted the character profiles for your reading pleasure, have fun! [...] ]]></description><content:encoded><![CDATA[<p  style=" text-align: left; ">It's been a while since a blog post here! Bet you were already missing us? Maybe you weren't... oh well! Anyways I posted the character profiles for your reading pleasure, have fun!<br /></p><span  style=" float: left; z-index: 10; "><a><img src="/uploads/2/4/7/7/247785/6649150.png" style="margin-top: 15px; margin-bottom: 15px; margin-left: 5px; margin-right: 10px; border: 1px solid black; z-index: 10;" /></a></span><p  style=" text-align: left; display: block; "><span style="font-weight: bold;">Verk</span> is the game's primary protagonist and an honoroble warrior of the Toke Group. Verk is very rational and mature when it comes to taking decisions.</p><hr  style=" clear: both; visibility: hidden; width: 100%; "></hr><span  style=" float: left; z-index: 10; "><a><img src="/uploads/2/4/7/7/247785/6877653.png" style="margin-top: 15px; margin-bottom: 15px; margin-left: 5px; margin-right: 10px; border: 1px solid black; z-index: 10;" /></a></span><p  style=" text-align: left; display: block; "><span style="font-weight: bold;">Arcanos</span> is just a mysterious traveler that is accompanying Verk in his journey of truth. Never speaks about himself and avoids unnecessary contact with others.</p><hr  style=" width: 100%; clear: both; visibility: hidden; "></hr><span  style=" float: left; z-index: 10; "><a><img src="/uploads/2/4/7/7/247785/7960362.png" style="margin-top: 15px; margin-bottom: 10px; margin-left: 5px; margin-right: 10px; border: 1px solid black; z-index: 10;" /></a></span><p  style=" text-align: left; display: block; "><span style="font-weight: bold;">Axe</span> is a man that lives in the mountains, he's always training to become physically stronger. He is a man that believes in honor and second opportunities.</p><hr  style=" width: 100%; clear: both; visibility: hidden; "></hr><span  style=" float: left; z-index: 10; "><a><img src="/uploads/2/4/7/7/247785/8944467.png" style="margin-top: 15px; margin-bottom: 10px; margin-left: 5px; margin-right: 10px; border: 1px solid black; z-index: 10;" /></a></span><p  style=" text-align: left; display: block; "><span style="font-weight: bold;">Xiolane</span> is a character which looks weak but her magical abilities are nothing near weak. She has the ability to summon the mysterious Ionites. She has ocassional mood swings.</p><hr  style=" clear: both; width: 100%; visibility: hidden; "></hr><span  style=" z-index: 10; float: left; "><a><img src="/uploads/2/4/7/7/247785/3310341.png" style="margin-top: 15px; margin-bottom: 10px; margin-left: 5px; margin-right: 10px; border: 1px solid black; z-index: 10;" /></a></span><p  style=" text-align: left; display: block; "><span style="font-weight: bold;">Ionites</span> are born from souls that have failed to pass on to the next world, each soul has its own unique reason for not being able to rest in peace.<br /></p><hr  style=" visibility: hidden; clear: both; width: 100%; "></hr><p  style=" text-align: left; "><span style="font-style: italic;">Please bookmark us and/or subscribe to our RSS feed.</span><br /></p>]]></content:encoded></item><item><title><![CDATA[Old Gameplay ]]></title><link><![CDATA[http://qe.weebly.com/1/post/2008/05/old-gameplay.html]]></link><comments><![CDATA[http://qe.weebly.com/1/post/2008/05/old-gameplay.html#comments]]></comments><pubDate>Wed, 21 May 2008 08:48:54 +0700</pubDate><category><![CDATA[Uncategorized]]></category><guid isPermaLink="false">http://qe.weebly.com/1/post/2008/05/old-gameplay.html</guid><description><![CDATA[ [...] ]]></description><content:encoded><![CDATA[<div  style=" margin-bottom: 10px; margin-top: 10px; "><div style="text-align: left;"><object width='400' height='330'><param name="movie" value="http://www.youtube.com/v/0zW1Hz7wOJ0"></param><param name="wmode" value="transparent"></param><param name="allownetworking" value="internal"></param><embed src="http://www.youtube.com/v/0zW1Hz7wOJ0" type="application/x-shockwave-flash" allownetworking="internal" wmode="transparent" width='400' height='330'></embed></object></div></div><p  style=" text-align: left; ">This was our current progress a few months ago. This video is quite old but I never shared it with anyone until recently. Please enjoy!<br /><br /><span style="font-style: italic;">Please bookmark us and/or subscribe to our RSS feed.</span></p>]]></content:encoded></item><item><title><![CDATA[Seeking a Pixel Artist]]></title><link><![CDATA[http://qe.weebly.com/1/post/2008/05/seeking-a-pixel-artist.html]]></link><comments><![CDATA[http://qe.weebly.com/1/post/2008/05/seeking-a-pixel-artist.html#comments]]></comments><pubDate>Sat, 10 May 2008 08:26:29 +0700</pubDate><category><![CDATA[Uncategorized]]></category><guid isPermaLink="false">http://qe.weebly.com/1/post/2008/05/seeking-a-pixel-artist.html</guid><description><![CDATA[We are looking for an experienced pixel artist to join the development team of Quinta Essentia and aid us in the design and creation of interfaces.Minimum Requirements:&nbsp; &bull; Self motivated with a good attitude and able work with others.&nbsp; &bull; Ability to effectively persuade, explain and negotiate.Responsibilities:&nbsp;&nbsp; &bu [...] ]]></description><content:encoded><![CDATA[<p  style=" text-align: left; ">We are looking for an experienced pixel artist to join the development team of Quinta Essentia and aid us in the design and creation of interfaces.<br /><br /><span style="font-weight: bold;">Minimum Requirements:</span><br />&nbsp; &bull; Self motivated with a good attitude and able work with others.<br />&nbsp; &bull; Ability to effectively persuade, explain and negotiate.<br /><br /><span style="font-weight: bold;">Responsibilities:</span><br />&nbsp;&nbsp; &bull; Management of time and workload to meet flexible deadlines.<br />&nbsp;&nbsp; &bull; Remain focused and motivated throughout all tasks.<br />&nbsp;&nbsp; &bull; Development of interfaces that are entertaining, intuitive and <br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; technically feasible.<br /> </p><div ><div style="text-align: left;"><a href='/uploads/2/4/7/7/247785/3503460_orig.png'><img src="/uploads/2/4/7/7/247785/3503460.png" style="margin-top: 10px; margin-bottom: 10px; margin-left: 0; margin-right: 10px; border: 1px solid black;" /></a></div></div><p  style=" text-align: left; "><span style="font-style: italic;">Please bookmark us and/or subscribe to our RSS feed.</span></p>]]></content:encoded></item><item><title><![CDATA[Questions & Answers]]></title><link><![CDATA[http://qe.weebly.com/1/post/2008/03/questionsanswers.html]]></link><comments><![CDATA[http://qe.weebly.com/1/post/2008/03/questionsanswers.html#comments]]></comments><pubDate>Tue, 18 Mar 2008 22:42:29 +0700</pubDate><category><![CDATA[Uncategorized]]></category><guid isPermaLink="false">http://qe.weebly.com/1/post/2008/03/questionsanswers.html</guid><description><![CDATA[What can I say? I've missed doing blog posts and of course my readers! So I decided to answer some questions that I've seen around the web.Will Quinta Essentia come in "place language here"?Oui, si, ja, nai, sim, hai, yes it will come in many languages, but we will need your help to make this possible.Do we love John Stamos? I don't but Xulap and Dim [...] ]]></description><content:encoded><![CDATA[<p  style=" text-align: left; ">What can I say? I've missed doing blog posts and of course my readers! So I decided to answer some questions that I've seen around the web.<br /><br /><span style="font-weight: bold;">Will Quinta Essentia come in "place language here"?</span><br />Oui, si, ja, nai, sim, hai, yes it will come in many languages, but we will need your help to make this possible.<br /><br /><span style="font-weight: bold;">Do we love John Stamos? </span><br />I don't but Xulap and DimensionT do.<br /><span style="font-weight: bold;"><br />Will Quinta Essentia be open source?<br /></span>I haven't made up my mind yet.<br /> </p><div ><div style="text-align: left;"><a href='/uploads/2/4/7/7/247785/9229235_orig.png'><img src="/uploads/2/4/7/7/247785/9229235.png" style="margin-top: 10px; margin-bottom: 10px; margin-left: 0; margin-right: 10px; border: 1px solid black;" /></a></div></div><p  style=" text-align: left; "> <span style="font-weight: bold;">Will there be a public beta of the game?<br /></span>Testing has been kept private/local and it possibly will remain that way.<br /><br /><span style="font-style: italic;">Please bookmark us and/or subscribe to our RSS feed.</span></p>]]></content:encoded></item><item><title><![CDATA[Bad News vs Good News]]></title><link><![CDATA[http://qe.weebly.com/1/post/2008/02/bad-news-vs-good-news.html]]></link><comments><![CDATA[http://qe.weebly.com/1/post/2008/02/bad-news-vs-good-news.html#comments]]></comments><pubDate>Sat, 23 Feb 2008 08:49:34 +0700</pubDate><category><![CDATA[Uncategorized]]></category><guid isPermaLink="false">http://qe.weebly.com/1/post/2008/02/bad-news-vs-good-news.html</guid><description><![CDATA[Bad NewsThe programmer has been having some computer problems for the last month... it seems his computer has a faulty "logic board". He will be receiving a replacement board this month from Apple.Good NewsThe team behind this project hasn't given up and have been very loyal to it as they continuously work on the music and graphics. Here are some new screenshots [...] ]]></description><content:encoded><![CDATA[<p  style=" text-align: left; "><span style="font-weight: bold;">Bad News</span><br />The programmer has been having some computer problems for the last month... it seems his computer has a faulty "logic board". He will be receiving a replacement board this month from Apple.<br /><br /><span style="font-weight: bold;">Good News<br /></span>The team behind this project hasn't given up and have been very loyal to it as they continuously work on the music and graphics. Here are some new screenshots which partially reflect the current progress of this project.</p><div ><div style="text-align: left;"><a href='/uploads/2/4/7/7/247785/2754012_orig.png'><img src="/uploads/2/4/7/7/247785/2754012.png" style="margin-top: 10px; margin-bottom: 10px; margin-left: 0; margin-right: 10px; border: 1px solid black;" /></a></div></div><div ><div style="text-align: left;"><a href='/uploads/2/4/7/7/247785/7856227_orig.png'><img src="/uploads/2/4/7/7/247785/7856227.png" style="margin-top: 0; margin-bottom: 10px; margin-left: 0; margin-right: 10px; border: 1px solid black;" /></a></div></div><p  style=" text-align: left; "><span style="font-style: italic;">Please bookmark us and/or subscribe to our RSS feed.</span></p>]]></content:encoded></item><item><title><![CDATA[First Screenshots]]></title><link><![CDATA[http://qe.weebly.com/1/post/2007/11/first-screenshots.html]]></link><comments><![CDATA[http://qe.weebly.com/1/post/2007/11/first-screenshots.html#comments]]></comments><pubDate>Tue, 27 Nov 2007 17:41:04 +0700</pubDate><category><![CDATA[Uncategorized]]></category><guid isPermaLink="false">http://qe.weebly.com/1/post/2007/11/first-screenshots.html</guid><description><![CDATA[Here is the first set of screenshots for the curious people. We already have collision detection, map scrolling, message boxes, sprite animation and we're working on the battle system. Remember that everything here is work in progress which means this isn't the final product. [...] ]]></description><content:encoded><![CDATA[<p  style=" text-align: left; ">Here is the first set of screenshots for the curious people. We already have collision detection, map scrolling, message boxes, sprite animation and we're working on the battle system. Remember that everything here is work in progress which means this isn't the final product.</p><div ><div style="text-align: left;"><a><img src="/uploads/2/4/7/7/247785/4970539.png" style="margin-top: 10px; margin-bottom: 10px; margin-left: 0; margin-right: 10px; border: 1px solid black;" /></a></div></div><div ><div style="text-align: left;"><a><img src="/uploads/2/4/7/7/247785/5822728.png" style="margin-top: 0; margin-bottom: 10px; margin-left: 0; margin-right: 10px; border: 1px solid black;" /></a></div></div><p  style=" text-align: left; "><span style="font-style: italic;">Please bookmark us and/or subscribe to our RSS feed.<br /></span></p>]]></content:encoded></item><item><title><![CDATA[Introduction]]></title><link><![CDATA[http://qe.weebly.com/1/post/2007/11/introduction.html]]></link><comments><![CDATA[http://qe.weebly.com/1/post/2007/11/introduction.html#comments]]></comments><pubDate>Wed, 14 Nov 2007 16:24:13 +0700</pubDate><category><![CDATA[Uncategorized]]></category><guid isPermaLink="false">http://qe.weebly.com/1/post/2007/11/introduction.html</guid><description><![CDATA[Welcome to the Quinta Essentia development blog. Quinta Essentia is a homebrew role-playing game for the PSP which is being developed by Xeoka. With this blog we hope to keep the homebrew community informed about any updates or changes related to this project. [...] ]]></description><content:encoded><![CDATA[<p  style=" text-align: left; ">Welcome to the Quinta Essentia development blog. Quinta Essentia is a homebrew role-playing game for the PSP which is being developed by Xeoka. With this blog we hope to keep the homebrew community informed about any updates or changes related to this project.</p><div ><div style="text-align: left;"><a href='/uploads/2/4/7/7/247785/4287946_orig.png'><img src="/uploads/2/4/7/7/247785/4287946.png" style="margin-top: 10px; margin-bottom: 10px; margin-left: 0; margin-right: 10px; border: 1px solid black;" /></a></div></div><p  style=" text-align: left; ">The members of the development team are:<br />&nbsp;&nbsp;&nbsp;&nbsp; &bull; NekoGr&aacute;fico [ Lead Programmer ]<br />&nbsp; &nbsp;&nbsp; &bull; DimensionT [ The Music Guy ]<br />&nbsp; &nbsp;&nbsp; &bull; Paikudesu [ Art Director ]<br />&nbsp; &nbsp;&nbsp; &bull; Geralz [ Story Writer ] <br />&nbsp; &nbsp;&nbsp; &bull; Fran89 [ Auxiliary Programmer ]<br />&nbsp; &nbsp;&nbsp; &bull; Xulap [ Lead Tester ]<br />&nbsp;&nbsp;&nbsp;&nbsp; &bull; Dero32 [ Video Editor ]<br /><br /><span style="font-style: italic;">Please bookmark us and/or subscribe to our RSS feed.<br /></span></p>]]></content:encoded></item></channel></rss>

